This wiki is being considered for deletion due to inactivity. Please comment on the community portal if you have any objections.
In Hero Generations Towns function as structures which occupy a single grid space. They allow Building growth by adjacent spaces, in which depending on your Generation Level, can grow the Town into specific Cities.
The 4 spaces next to Towns will allow you to construct special buildings that offer actions and useful resources. Buildings provide long term benefits and influence the culture of neighboring towns. Towns morph in response to combinations of buildings nearby, causing the mates in the town to take on Unique Traits.
Discoverable Town Types[edit | edit source]
|Metropolis||Any 4 buildings around Towns.|
|Fortress||Build 3+ Barracks around Towns.||Wooden Sword every 10 years.|
|Ranch||Build 3+ Farm around Towns.||The Ranch will produce Farmer Trait every 10 years.|
|Golden Shrine||Build 3+ Monuments around Towns.||Golden Child Trait every 10 years.|
|Market||1 District, 1 Farm, 1 Station around Towns.||The Market will produce 900 gold every 10 years.|
|Headquarters||2 Factories, 1 Lighthouse around Towns.||The Headquarters will produce a Pickaxe every 10 years.|
|Castle||1 Barracks, 1 Station, 1 Academy, 1 Circus||The Castle will produce a Broadsword every 6 years.|
|Keep||Build 3+ Strongholds around Towns.||The Keep will produce a Wooden Shield every 10 years.|
|Builder Bay||Build 3+ Observatories around Towns.||Wooden Hammer every 10 years.|
|Port||Build 3+ Lighthouses around Towns.||The Port will produce a Raft every 10 years.|
|Hamlet||Level 3 Family Culture||The Hamlet will produce a Mate Gift every 10 years.|
|Charm School||Build 1 District, 1 Tavern, 1 School||The Charm School will produce a Big Gift every 8 years.|
|Key Tower||Build 1 Cathedral, 1 Blacksmith, 1 Museum||The Key Tower will produce a Key every 10 years.|
|Hospital||Build 3+ Temples around Towns.||The Hospital will produce Gold every 10 years.|
|University||Build 2 Schools, 1 Tavern, 1 Museum||random rare Trait every 9 years.|
|Dark Cathedral||2 Cathedrals, 1 Orphanage, 1 Academy||Vampire Trait every 10 years.|
|Floating City||Build 2 Stations, 1 Monument, 1 Wonder||The Floating City will produce a Flying Trait every 8 years.|
|Ghost Town||A Shadow enemy haunts the town||?????|
|Kingdom||Earn 12,000 Fame||The Kingdom will produce a Scepter every 10 years.|