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Hero Generations is a quick-playing turn-based strategy game that takes inspiration from rogue-likes, 4X strategy, and independent art games. It has been described as the offspring of Sid Meier’s Civilization, Jason Rohrer’s Passage, and The Legend of Zelda.
You play a rapidly aging hero that explores a procedurally generated world in search of fame and a mate which has Unique Traits to settle down with before you die. After your life ends, you continue on adventuring as your child. Depending upon your choices, your child will be either more fit to take on the world, or hobbled by your poor decisions.